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Samurai shodown anthology rom
Samurai shodown anthology rom








  1. #Samurai shodown anthology rom full#
  2. #Samurai shodown anthology rom plus#

It has the zoom effect from the arcade, Earthquake and most of the original stuff. And you also can you a burned CD like you're doing for the Sega CD version, without any need of modding the console. 3DO is region free and the Japanese version (which includes a option to set the language to English) isn't expensive when you buy it on auctions from Japan. Should NOT be dismissed like you said on the Sega CD thread. Are there any other console versions worth mentioning?Yeah, I have a 3DO and the SS version is great.

#Samurai shodown anthology rom plus#

Most of the other tons of details I have listed on that Sega CD thread.Īlso, everyone mentions the 3DO version as great, plus of course the Neo Geo versions. The announcer samples are missing here though. The Map screen before the fights is much closer to the arcade one, compared to the Sega CD version. It has the "fatalities" as the Sega CD version, censored on the SNES.

#Samurai shodown anthology rom full#

And also at the end of the fights, characters have their full finishing animation sequence (I'm not talking about the cutscenes, I'm talking about when they characters win a fight and do their final presentation move) while some of them are lacking on the Sega CD. The judge is also there and I can't see any missing frames of him compared to the 3DO version, for example. Not only the "ippon!" sample is there but there's also the ones in the beginning of each round unlike the Sega CD version. Due to the stupid 24Mbit limitation of the cartridges published in Japan, it lacks the stronger animation moves of each character, which also made they recycle the moves affecting the gameplay and this is the worst point of this version. Sega CD has some horrible looking stages.Ĭharacters are a tad smaller than the Sega CD version and 95% of the Sega CD frames of animation are there. The use of color is better on the Genesis version. And all Sega CD stages are non-interactive (which is another trademark of the SS games). Aside from Hanzo's (which has a neat sky effect on the Sega CD), all others are better on the Genesis IMO. Haomaru is missing his strong slash animation! One of the coolest & most iconic moves of the whole game!I think you're wrong about the stages. The soundtrack can't compare w/ the original soundtrack on Sega CD! Also the reduced move set is not forgivable IMO. The announcer is present to say IPPON! & some stages are more interactive. Genesis - Stages and characters seem to look slightly less impressive than on the Sega CD, animations are cut, but it all still looks good.










Samurai shodown anthology rom